• CosmicSploogeDrizzle@lemmy.worldOPM
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    8 days ago

    Yeah, I read the longer statement defining what they meant with the tagline “come back stronger” so Saros has me really excited. I loved Hades for instance for this reason. Seems like they will be leaning more on story too, so I’m sure that’s a reason. Their metrics probably show that many haven’t finished Returnal, so they are hopefully making sure it’s more accessible. I honestly think that is why they added coop to Returnal, to make it easier without compromising their original vision. I just reinstalled it to give it another go. I hear the first 2 bosses are the hardest also. So I watched a walkthrough on the first boss (which I’ve died to about 7 times already) as a refresher and to help me get over the hump.

    Didn’t realize Survivor was on Extra. Looks like I’ll be waiting even longer.

    Agreed on Hell is Us. If it’s a soulslike I’ll be disappointed. They have stated that it isn’t, but I’m not sure how much of that is them true versus not wanting to be pigeonholed.

    That’s odd about mindseye. If true then count me out.

    • slimerancher@lemmy.worldM
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      7 days ago

      I am not a big roguelikes fan, but I loved Hades, though I only finished it 2-3 times, instead of 7-8 for credits roll and then 20-30 for epilogue / true ending.

      I have yet to play Returnal, but will keep that in mind about the first two bosses, if I get stuck.

      MindsEye’s steam page says:

      MindsEye is a story-driven, action-adventure thriller, set in a fictional near-future Americana. Featuring best-in-class cinematics, high octane driving, and explosive combat from legendary game director Leslie Benzies.

      So, could be I misunderstood what they said. Well, let’s wait and see.

      • CosmicSploogeDrizzle@lemmy.worldOPM
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        5 days ago

        I agree about roguelikes generally, although Hades was so special. I also only finished it 2-3 times and then watched the real ending on YouTube.