This is a pretty interesting topic to talk about. Whenever I feel want to bring a generator to the top of the generators page, hoping for a few people to click on them through the page, I always feel like the only way is to save the generator and made some tiny changes if possible. But, what if I don’t want to actually change any of the content in a generator, and still be able to save it?

Well, I know there’s now a system where if you edit a generator and then undo/edit it back to its exact original/saved state (basically reverting it) Perchance will auto-detect that and the save button will go back to the saved state. This is a great feature honestly, but it’s still possible to do the trick but the generator’s content needs to be different from the original state, at least a character off. For example, adding an unobtrusive space around the lists code, or moving the list items up or down (Ctrl+Shift+Up/Ctrl+Shift+Down) and then saving right away.

But what do you think about this?

  • perchance@lemmy.worldM
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    2 months ago

    Eh yeah it’s easy to game the /generators page, for sure, but so far as I can tell it’s not a huge issue right now. I can implement a penalty thing if it ends up getting abused

    Faster way to more views is to just build interesting stuff that people want to share/use, and add updates that make people want to see what has changed each time they see it in the feed. Spamming the /generators page is probably just a recipe for making people annoyed with you, so I can’t see this strategy being used by anyone other than trolls. But yeah, if it does get abused then it’s not to hard to penalize