So, a friend of mine and I just went two for two on frustrating experiences:
SP Interception is just frustrating for the two of us. We struggle to clear all the gits from the capture points between their high health and constantly streaming in. In general we can each take and hold a point then potentially hold a third long enough to gain the lead. However, the Acolyte then spawns in and annoys us long enough to lose the lead, mostly through trolling with their abilities.
I have a Kuva Lich and my friend has a Sister of Parvos as our On Call Crewmen but neither of us have put any work into optimizing them, they’re both just more-or-less the first thing we spared rather than killed. I also summon Kahl and his support units while my friend calls Ancient Healers (they prefer a different Air Support).
I know my Lich isn’t optimal, it uses one of the less impressive Kuva variant guns, the Quartakk, and only has one power that’s noticeably helpful: their version of Hollowed Ground. Their SoP Crewman is similarly unimpressive but I don’t recall the specifics. Both of us need better help. So, what should we be looking for in terms of the best support for SP missions?
Liches/Sisters are really bad on call crew as they use unmodded weapons. For ideal on call crew, (from most to least important) you want:
- Maxed out repair (This effects health regen)
- Combat (Multiplies weapon damage)
- Endurance (Increases health/sheilds but not enough to be worth it over the previous two)
- If possible you want an elite crew member with the endurance specialty that makes them give everyone (including defense objects) massive health regen every time they kill something.
Crew members should be armed with something like tenet arca plasmor, acceltra or similar AOE weapons. Ideally without galvanized mods as they can’t make use of them, nor can they use alternate fire modes.