Yeah, it’s kinda silly right outta the box, but is pretty much ready for tweaking to your liking.
For instance, I’ve played a Star Wars RPG with it way back in the beginning (pre-FF?), and the GM loved how simple it was to port assets from various video games ahem & 3D models as terrain, gen pop, and other props. (eg. animated doors, NPCs w/ triggerable A/V loops, etc.)
At this point, years later, if a game has a tech-geeky segment of its fanbase, it likely has a TTS version or three on Steam already. 🤓
I bought TTS but find the UI clunky and hard to use. Am I missing something?
Yeah, it’s kinda silly right outta the box, but is pretty much ready for tweaking to your liking.
For instance, I’ve played a Star Wars RPG with it way back in the beginning (pre-FF?), and the GM loved how simple it was to port assets from various video games ahem & 3D models as terrain, gen pop, and other props. (eg. animated doors, NPCs w/ triggerable A/V loops, etc.)
At this point, years later, if a game has a tech-geeky segment of its fanbase, it likely has a TTS version or three on Steam already. 🤓