• jjjalljs@ttrpg.network
    link
    fedilink
    arrow-up
    7
    ·
    1 month ago

    Best change I made for games was having a fixed schedule. I used to do a “when can everyone meet next?” but it was a disaster of people not responding or actually showing up when they said they would.

    Now we just play every Thursday. Quorum is two players*. Anyone who can’t make it, tough.

    *Turns out Fate works fine with two players. DND would probably be harder.

    • superkret@feddit.org
      link
      fedilink
      arrow-up
      9
      ·
      1 month ago

      Everyone in my group is now in their 40s, living in different cities, with families.
      We try to meet once a month, and actually manage 4-6x a year.
      But it’s the same group I started out with when I got the Star Wars D6 RPG for my 14th birthday, so we make it work.

    • Archpawn@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      1 month ago

      I had a fixed schedule. Then found out that not every country starts and ends daylight savings time on the same day.