Every time people lament changes to the lore that amount to “not every member of species X is irredeemably evil” and claim the game is removing villains from it, I think how villains of so-caleld evil species fall into two cathegories: a) bland and boring and b)have something else, unrelated to their species going on for them, that makes them interesting.

  • trashgirlfriend@lemmy.world
    link
    fedilink
    arrow-up
    6
    arrow-down
    1
    ·
    3 months ago

    I don’t think you necessarily need to have a whole species be one alignment for it.

    Just having the culture of a specific community aligned a certain way (ideally with a reason) is more interesting than “all x do bad stuff because they’re bad and they like badness.”