Compiler output only marginally better than working with c++
No one claims it’s faster at runtime than good C++, it’s just a lot easier to write decent code
I think they’re referring to warning and error content. Compared to things like rust, deciphering error notifications from the c# compiler can sometimes feel like trying to figure out what a child with limited vocabulary is trying to tell you.
Even with decades of personal experience with it, they can be confusing and non-informative sometimes for me.
At least it doesn’t have Gradle.
Addressed nowadays with the question mark and exclamation mark syntax, and programming without nullability is a pain
Nuget?
No one claims it’s faster at runtime than good C++, it’s just a lot easier to write decent code
I think they’re referring to warning and error content. Compared to things like rust, deciphering error notifications from the c# compiler can sometimes feel like trying to figure out what a child with limited vocabulary is trying to tell you.
Even with decades of personal experience with it, they can be confusing and non-informative sometimes for me.
Null reference checking by the compiler is enabled by default in new C# projects.
C# doesn’t come with an option monad in its standard library, but its cooler sibling F# does.