Still playing Borderlands 3 as my main PS game. 2 vaults down, don’t know how many more left.

ATOM RPG is hard! I don’t recall having such trouble with Fallout 1 and 2. Either they weren’t this hard or I have become used to easier games. I think my problem is how I distributed my stats, giving me a very intelligent but a weak character, that keeps dying in actual fights.

Read up a bit on it about character stats, and thinking about starting a new game with new character.

While I kept dying in ATOM RPG, I looked through my backlog and started Phoenix Wright: Ace Attorney - Justice for All. I loved the first one, but took a break before diving deep in the next one. So, playing through that now. Still a great game, might even be better than the first one. I’ll probably finish this before I go back to ATOM.

Also started Trails in the Sky: Second Chapter on PC. Prologue was very interesting, just started Chapter 1. Playing it slowly on the side, when I generally don’t have access to PS and Switch, not cause the game isn’t fun, but because I don’t enjoy playing on PC much. Fortunately only Trails in the Sky is left on PC, and all other games are available on console, so shouldn’t be too much of a trouble.

What about all of you? What have you been playing?

  • all-knight-party@fedia.io
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    25 days ago

    Investigations (1 at least since I haven’t started 2 yet) has the greatest change in gameplay I’ve seen, I’ve otherwise played the first game up to Apollo Justice, then investigations 1.

    Instead of exploring the town from a “first person” perspective, you instead explore a singular crime scene area of a few rooms in a more, sort of side-on almost beat em up esque perspective. You walk Edgeworth around as a character and interact with objects and people by walking up to them.

    Instead of only having evidence (which you still have), you can also collect “logic subjects”, which you can connect in pairs when you think something is related to something else. For example, you might notice a string of objects scattered on the floor, adding the logic point “scattered objects”, then you might find a high powered fan, adding that logic point, and then you can connect that, logically, the fan was likely turned on and blew the objects around, and connecting them furthers your investigation or allows you to ask people about that subject.

    You also don’t go to court to prosecute, though you still have testimony that you can refute and disprove, it just happens while you’re walking around the scene and talking to people, so you may not even necessarily be disproving witness testimony, you’re just trying to convince somebody of something or establishing the crime’s timeline by presenting evidence and pressing statements, much like you would in mainline Ace Attorney.

    Overall, I really like Investigations! It’s a neat change of perspective, but still scratches the itch, has a good soundtrack even though it’s not as good as Ace Attorney 1, the GOAT, and overall I only had maybe three occasions where the logic was so obtuse I had to look up, which is par for the course for these games.

    I also found it refreshing to follow Edgeworth and Franziska von Karma because their personalities are so different from Phoenix or Apollo, though there’s still a ton of returning characters, there are some new ones, too. I’d say if you like Ace Attorney so far you’ll certainly enjoy investigations.

    And with Powerwash, I’m not sure why the crossplay wasn’t extended to PS. Xbox and PC are under Microsoft together, so that seems an easy crossplay negotiation, but I’m not sure why PS didn’t play ball since theyve it with other games.

    • slimerancher@lemmy.worldOPM
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      24 days ago

      Thanks for such a detailed response. This does sound interesting.

      I have just met Franziska, my first case with her, would be interesting to see her in the future.

      As for Powerwash, I recall that Sony wasn’t very open with crossplay in the start, it took them quite a while to make up their mind for it. And I think Powerwash was released in that period, when Sony wasn’t open to it.