• PunchingWood@lemmy.world
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    4 months ago

    From what I read it was over 8 years in development, it should’ve been well beyond a rework, or maybe even a couple, already.

    I’m almost certain that Sony, as any boss, was quite done with the whole fiasco and just said “fuck it, let’s go” and just see what happens. It probably wasn’t worth the time and effort to keep putting resources into a project going nowhere.

    • jet@hackertalks.com
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      4 months ago

      My favorite theory is internal politics meant that the people who knew it was going to fail couldn’t prevent the game from going live without extreme cost to themselves. And they would be blamed for it.

      Letting the game go live, was probably the least politically expensive thing for them to do. Even though everybody knew the outcome

      • JusticeForPorygon@lemmy.world
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        3 months ago

        Which would also explain why they cut their losses so quickly, when most games at least get a year or so of support just to see if they can get off the ground

  • Voyajer@lemmy.world
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    4 months ago

    Good bones? I thought the gameplay looked uninspired even taking into account it’s development age.

    • SuperSaiyanSwag@lemmy.zip
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      4 months ago

      This is exactly it. The game seemed fine, but it wasn’t doing anything to steal you away from your other games. On top of that it is $40, so there is barrier to entry. I feel bad for the developers, but the marketing team did not do enough research.

    • jet@hackertalks.com
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      4 months ago

      True, it was a really well done clone, but it was well done. The game worked. It wasn’t terribly buggy.

  • neidu2@feddit.nl
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    4 months ago

    I’m OOtL on this one. What/who is/was Concord? And what happened to it/them?

    • MrFappy@lemmy.world
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      4 months ago

      A new shooter that Sony launched a couple weeks ago and have subsequently cancelled and is offering refunds. So basically an astronomical waste of money.

    • Yozul@beehaw.org
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      4 months ago

      Sony released a more realistic looking big budget Overwatch clone. It was fine, but nobody cared, because nobody wants a $40 live service Overwatch clone where all the characters have similar silhouettes. They spent 8 years making an okay game for nobody. If they’d done something different with the same basic characters and gunplay it could have maybe been good. They didn’t though, so estimates suggested they sold about 25,000 copies worldwide before pulling it from their store and refunding everyone.

      • Swedneck@discuss.tchncs.de
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        4 months ago

        Ontop of all of that, it was also just clearly a corporate cash grab where the people who made it either didn’t feel strongly about it or they didn’t get to put their soul into it as much as they wanted.

        It’s not just bland, it’s a cold and calculating kind of bland. Like being served nutrient paste, but it’s not even flavourless instead they added artificial banana flavour so now it’s both depressing and makes you feel sick.

  • linkhidalgogato@lemmy.ml
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    4 months ago

    itsnt it some generic looking shooter stuffed with micro-transactions? I really cant fathom why people even care when yet another live service “AAA” “game” gets shat out.