Definition: A gaming dark pattern is something that is deliberately added to a game to cause an unwanted negative experience for the player with a positive outcome for the game developer.

Learned about it from another lemmy user! it’s a newer website, so not every game has a rating, but it’s already super helpful and I intend to add ratings as I can!

While as an adult I think it’ll probably be helpful to find games that are just games and not trying to bait whales, I feel like it’s even more helpful for parents.

Making sure the game your kids want to play is free of traps like accidental purchases and starting chain emails with invites I think makes it worth its weight in gold.

EDIT: Some folks seem to be concerned with some specific items that it looks for, but I’ve been thinking of it like this:

1 mechanic is a thread, multiple together form a pattern. It’s why they’ll still have a high score even if they have a handful of the items listed.

Like random loot from a boss can be real fun! But when it’s combined with time gates, pay to skip, grinding, and loot boxes… we all know exactly what it is trying to accomplish. They don’t want you to actually redo the dungeon 100 times. They want you to buy 100 loot boxes.

Guilds where you screw over your friends if you don’t play for a couple days because your guild can’t compete and earn the rewards they want if even a single player isn’t playing every single day? Yeah, we know what it’s about. But guilds where it’s all very chill and optional? Completely fine.

Games that throw in secret bots without telling you to make you think you’re good at the game combined with a leader board and infinite treadmill, so you sit there playing the game not wanting to give up your “top spot”? I see you stupid IO games.

But also, information is power to the consumer.

  • xigoi@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    3
    ·
    edit-2
    22 days ago

    What makes mobile games not “real”? Sounds very gatekeepy. I don’t always have the space to pull out my laptop.

    • kabi@lemm.ee
      link
      fedilink
      arrow-up
      2
      ·
      21 days ago

      The vast majority of mobile games are comprised of three mechanics:

      • click X times to get something
      • wait X amount to get something
      • watch an ad to skip having to do the first two

      and repeat.

      • xigoi@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        21 days ago

        Clearly you haven’t played any good mobile games. Or any bad desktop computer games for that matter.

        • kabi@lemm.ee
          link
          fedilink
          arrow-up
          3
          ·
          21 days ago

          vast majority

          The handful of good ones aren’t why mobile gaming is worth more than PC gaming.

          • xigoi@lemmy.sdf.org
            link
            fedilink
            English
            arrow-up
            1
            ·
            21 days ago

            Nobody is forcing you to play the bad games. In fact, the website in the OP is made precisely for finding the good ones.