I hope these smaller game studios can bring back some of the enthusiasm and originality that the big studios have beaten out of the games in pursuit of unending yearly franchise releases, without sacrificing the beautiful aesthetics. I hate that games with good gameplay too often have a bad or mediocre visual experience.
I get you, but personally visuals is the first area I’m willing to sacrifice. Of course, that said, aesthetics/design are more important than polycount these days.
I hope these smaller game studios can bring back some of the enthusiasm and originality that the big studios have beaten out of the games in pursuit of unending yearly franchise releases, without sacrificing the beautiful aesthetics. I hate that games with good gameplay too often have a bad or mediocre visual experience.
I get you, but personally visuals is the first area I’m willing to sacrifice. Of course, that said, aesthetics/design are more important than polycount these days.