• ulterno@lemmy.kde.social
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    5 months ago

    Good news. Unreal Engine 4 is usable on Linux and works pretty well too.
    Learn some C++, get some ppl and make good games.

    Also, GoG means old games don’t die. (well at least the non DRM ones)

    • Dave@lemmy.nz
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      5 months ago

      GoG does DRM free, and not just old games. Not many new AAA because convincing a big company to sell their game DRM free is hard, but Baldur’s Gate 3 is on there.

      • Kazumara@discuss.tchncs.de
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        5 months ago

        And of course the ones they (i.e. CD Projekt Red) make themselves. The Witcher series, including Gwent spinoffs, and Cyberpunk 2077

        • Dave@lemmy.nz
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          5 months ago

          Yeah, and lots of new popular indie games. Some recent oneish I’ve got are DREDGE, Rimworld and Stardew Valley. OK not super recent but not all the games are 20 years old or more. Even Skyrim Anniversary is on there.

          • ulterno@lemmy.kde.social
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            5 months ago

            Yeah, I recently bought X4, which is so badly implemented (at least on Linux) that it gives the same FPS (in the 30s) on Low settings as it does on Ultra.

            I even went ahead and bought a new GPU just for that and hardly see a difference, even being suspicious of there being a miner in it.

            Fun game nonetheless.

              • ulterno@lemmy.kde.social
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                5 months ago

                Wait, so all I had to do was disable my underclock and I would have gotten the same marginal perf gains that I got by upgrading both my CPU and GPU?

                Will Egosoft hire me if I offer to refactor their code into something multithread friendly?

                  • ulterno@lemmy.kde.social
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                    5 months ago

                    I mean if you’re german you could try working for them lol

                    That seems to be the main barrier, yeah.


                    But I checked htop while running the game and it doesn’t seem to be doing all single core stuff as you said. Unless it is that the bottlenecking thread is not even using the available core to the full extent.
                    I checked it out with both linux and linux-zen kernels.

                    Usually, when a program is loading on a single thread, you tend to see a single core go to 100% for a few seconds, which then jumps around as the OS switches the core provided to the thread. That was not happening here.
                    Also, the new GPU is sometimes at ~60-70% while the FPS is dropping to 30. This part was weird.