Psyhackological@programming.dev to Godot@programming.dev · 3 months agoWhat's your favorite Godot game to play?store.steampowered.comexternal-linkmessage-square39fedilinkarrow-up13arrow-down10file-text
arrow-up13arrow-down1external-linkWhat's your favorite Godot game to play?store.steampowered.comPsyhackological@programming.dev to Godot@programming.dev · 3 months agomessage-square39fedilinkfile-text
minus-squareBlaster M@lemmy.worldlinkfedilinkEnglisharrow-up0·3 months ago∆V: Rings of Saturn A “realistic” asteroids game
minus-squareChicoSuave@lemmy.worldlinkfedilinkarrow-up0·3 months agoNo matter what other games I start, I keep drifting back to ∆V. I need to get my thrusters checked.
minus-squareAurenkin@sh.itjust.workslinkfedilinkarrow-up0·3 months agoSuch a fantastic game, I really need to fire it up again.
minus-squarePsyhackological@programming.devOPlinkfedilinkarrow-up0·edit-23 months ago ΔV: Rings of Saturn Yeah, I played for about 30 minutes, but I couldn’t figure out how to steer my spaceship, so I safely extract something and I don’t hit the asteroids. I will probably come back to it, though. ☄️
minus-squareBlaster M@lemmy.worldlinkfedilinkEnglisharrow-up0·edit-23 months agowasdqe - a, d strafe left/right on ship bearing, w forward on ship bearing, s reverse on ship bearing, q, e rotate left/right x to full stop assuming en-us qwerty keyboard of course mouse: hold / tap right click to aim ship towards mouse pointer, hold left click to drag the speed bug and set speed click on an object to target and match velocity relative to it assuming right-handed mouse
∆V: Rings of Saturn
A “realistic” asteroids game
No matter what other games I start, I keep drifting back to ∆V. I need to get my thrusters checked.
Such a fantastic game, I really need to fire it up again.
Same here.
Yeah, I played for about 30 minutes, but I couldn’t figure out how to steer my spaceship, so I safely extract something and I don’t hit the asteroids. I will probably come back to it, though. ☄️
wasdqe - a, d strafe left/right on ship bearing, w forward on ship bearing, s reverse on ship bearing, q, e rotate left/right
x to full stop
assuming en-us qwerty keyboard of course
mouse: hold / tap right click to aim ship towards mouse pointer, hold left click to drag the speed bug and set speed
click on an object to target and match velocity relative to it
assuming right-handed mouse