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Joined 7 months ago
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Cake day: December 6th, 2023

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  • As much as I fully endorse recycling in this way, in America, even though smell isn’t enough to convict you, it’s still enough to get dragged through the court systems until your life is beyond wrecked.

    Anyone can walk by an apartment/trailer, smell it, and call the cops on you. Once that’s done, there’s nothing to stop them from assuming your neighbors word over your own. Especially if it turns out they were right and the cops find cannabis in your home.



  • Man, I decided to do just that, and it was almost exactly what I thought (minus the technical words): if a velociraptor can do a metric fuckle of damage with their two hook-toes, a T-Rex with 2 of those on each hand can fuck something up, presuming it’s close enough (which, as the T-Rex head/bite-force, and distance from the jaw suggests), would have been pretty frequently.

    Even if each claw only did a little damage, that’s still a lot of blood loss throughout the conflict, and the T-Rex would be more likely to win.


  • Even if it’s not an MMO, player count can be a very strong indicator of enjoyment/income at a given time. Even if it’s a single player game, player count can show how popular a game is on whole. If a 5yo game still has engagement numbers above newly released games, it’s strongly correlated with studio income/gamer trends.

    They can base future decisions on what they did correctly/incorrectly, and develop their next game/dlc/etc with those lessons learned.

    Release a game that has nobody playing after a month? Crapbasket. Release a game that has well into a million players despite the age? Fucking masterpiece.