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I think some other threads on similar subjects have said that’s basically because of the Elden Ring DLC.
I think some other threads on similar subjects have said that’s basically because of the Elden Ring DLC.
Vista bricked my laptop after a year without a reliable way to recover. Made the switch over in 2009.
It would really depend on the individual game itself as to what I would pay, but I suppose if I had to give a hard upper price limit, I would probably say $100. Don’t care what the game is, I’m not spending triple digits on it, old or new.
Working my way through the Paper Mario TTYD remake, just got through chapter 4 (Twilight Town) in about 2 hours after taking 5-6 to get through the Glitz Pit. Granted, despite getting the Yoshi the Glitz Pit is my least favorite part of the game (it really tends to put the game to a grindy halt for a while), so now it’s more fun from here! 😁
I’m a pretty satisfied Kontact user right now. I appreciate the integration of everything, but the one thing I would really look at improving is the RAM usage of Akonadi server, it eats up quite a lot of RAM for a program/backend meant just to integrate that information. Are there plans to improve that, or will Merkuro improve on that at all?
I feel like the Wii U is gonna have a resurgence in popularity one day much like the GameCube, as an underappreciated console in its time. The Gamepad is a pretty weird controller, but the console had some pretty solid games for it. Then again, Nintendo did port most of those solid titles to the Switch, so it may not happen.
Those accursed birds outside the window… they have mocked me for the last time!
It’s the Lutris version shipped with 22.04, which by today’s standards is definitely ancient. Because I’m not generally a Flatpak fan for stuff that requires larger packages or dependencies, I went directly to the Lutris PPA. And because I’m running KDE Neon, I had to work around the annoying libpoppler dependency issue that’s always plagued Wine on Neon.
Older packages, but not too old, generally provide better stability. Problems can also come from packages being too new and not having all the standout issues worked out of them.
Five young recruits find the five golden Switch cartridges.
Recruit 1 is walloped by a big tie-wearing gorilla after eating its entire banana hoard.
Recruit 2 grows too big after eating a prototype actual Super Mushroom and turns into a Toad.
Recruit 3 is rejected after touching the Triforce and being sucked into the Evil Realm.
Recruit 4 loses an IRL series of WarioWare games played in a giant replica TV.
Recruit 5 is hired after returning the free Switch 2 prototype they were given despite initially being rejected for painting graffiti on the wall with Splatoon paint.
Wouldn’t be surprised if he’s waiting to find that younger person he feels he could pass his position to so that he can finally step down and retire, but he’s looking for JUST the right person.
For security Because no one knows of it Why not run Haiku?
In addition to the perception that you have to be “good at computers” (aka a programmer) to use Linux, in my experience a lot of Linux media outlets (websites, YT channels, podcasts, etc) tend to be heavy on advanced features and tools without much explanation in layman’s terms and tend to be geared towards an IT professional/hobbyist audience, which can reinforce that stereotype among those (like me) who are not.
Nintendo has been more about innovation in gameplay more than graphics pretty much since the turn of the century, and aside from the Wii U it’s paid off for them pretty well, so why should they change that model? Further, this isn’t like the Wii days in which they got only shovelware or severely butchered versions of 360/PS3 games from third parties: the main difference in many third party Switch games compared to their MS/Sony counterparts is mostly just running at 30 vs 60 FPS with no other major graphical or gameplay changes.
That said, Nintendo has been blessed to have mostly weak competition in the handheld console market up to now, so also hasn’t felt much pressure from outside in the handheld world until recently. Their handhelds have had quite the long lifespans: the Game Boy lasted from the late 80s to the 2000s before the upgrade to the GBA, and even after the Switch released the 3DS was still seeing relatively strong support until the turn of this decade, putting that at around a nine-year life cycle. I mention this because the Switch for many is as much a handheld as a home console. Now the Steam Deck and similar handheld PCs are giving Nintendo their first strong handheld competition since the PSP (among dedicated gaming machines, I don’t include smartphones). That handheld challenge may also be behind fans’ push for a Switch 2 soon and/or featuring more graphical power than Nintendo may have originally been wanting. But even then, they are mostly best off moving at their own pace and not trying too hard to keep up with the competition. It’s when they have tried to keep up that they hit their lowest numbers compared to MS/Sony, such as the GameCube and the Wii U. When they do their own thing and take the time to get it right is when they are at their best.
This platform is unfortunately ruled by ultra-horny porn addict teen/college age edgelords. We’re sadly not going to find any welcome here and will probably be booted out of Lemmy eventually for being too “normal”. Honestly better off sticking to Reddit for Catholic discussion, as much as Catholic Reddit frustrates me.
I think our parents eventually made us give them back in the end, but my brother and I certainly held on to a bunch of our friend’s Game Boy games a lot longer than he originally meant to lend them to us. We fell out of contact with him after high school.