Hi, I’m the Italian Skeleton, just a guy that likes to talk about retro and indie games; I make #video content on #YouTube related to #gaming and #videogames
@ampersandrew @simple Whenever someone says that X ruined Y, I always hypothesize that it may be the opposite case: the reason why so many copied its addictive nature is because the publishers themselves were already searching for ways to maximize player engagement, and therefore increased revenue through monetization.
COD itself didn’t ruin multiplayer games, it only showed an easy and replicable way
If you may forgive the metaphor: a weed can only spread if the soil itself is fertile
I’ll wait for its release and read the reviews, assuming they don’t screw it up like they did with Battlefront, 15 bucks is a fair price
@mesamunefire What are y’all going to buy in this sale? I’m thinking Space Tyrant, to satisfy my itch for a more laid back 4X focused on combat; the Metal Gear Solid master collections; and maybe some indie games below 15 bucks
@games This is the video recap of all the demos I’ve tried during the Steam Next Fest, with a bit more in detail, and some jokes added here and there, I hope you enjoy it
@Carighan @anewdaydawns Another fundamental aspect is that RTS is PC centric genre, and therefore made with a mouse and keyboard only mindset, ignoring the consoles fan base, as such, If we want it to become more popular, then we should ask ourselves what kind of RTS can be designed with a controller in mind, and therefore work on home consoles, find a balance of being appealing to them without straying too far from the core design principles of this genre
@Tekkip20 Lunacid, King’s Field like with many modern accomodations l
The Big Catch, a coming low poly 3D platformer
Anodyne 2: Return to Dust, a surrealist action adventure
@setsneedtofeed it frustrates me how Embracer fumbled over this franchise without giving it a proper classic collection
@PlzGivHugs Unciv, neat open-source turn-based 4X, obliviously inspired by the Civilization series