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Joined 1 year ago
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Cake day: July 4th, 2023

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  • Dead by Daylight does the opt-in beta thing. Progress doesn’t transfer from one to the other, but unlocks are handled by just unlocking everything. The bonus of this, as opposed to in-house only, is that players can see what’s coming and give at least some chance for feedback before release. The downside is that there’s only one iteration, beta, then release, and sometimes things that worked in the beta are broken in release. I’m not saying that this should replace an in-house sandbox, but as an addition it helps devs get thousands of eyes on it and lets the community voice issues before they become semi-permanent.








  • We do have !videogames@pawb.social but not too many things get posted there. Might be a better spot for future posts.

    But for more furry games:

    • Nine Sols came out recently. It features a mix of cyberpunk and taoism, and plays as if Sekiro became a metroidvania. Almost everything can be parried, with a focus on generating temporary damage that you can make permanent with a special attack. It’s difficult, amazingly fun, and also has some fairly gory parts, so if you’re squeamish you probably don’t want to play it. Here’s the trailer.

    • Tribal Hunter is about vore and size change. Putting that out in front, because I know that can definitely turn people away. However, it’s just used as a mechanic, making it so that you can hit harder when you’re bigger, you’re more nimble when you’re smaller, and digesting food regains health. It’s a side-scrolling beat-'em-up, and also has a pretty great soundtrack too. Here’s the trailer.

    • Tunic is a game about learning about a world, and doing so by trying to understand the game’s language and manual. It plays a lot like an older Zelda game, but while you can get to some newer areas with items you collect, the real progression is the knowledge you gain as you go forward. It’s unfortunately a game you can only play for the first time once, and it’s one of those games where you want to go in without spoilers. Here’s the trailer.

    • Hollow Knight is probably a game everyone knows by now, but in case you don’t, it’s metroidvania Dark Souls with bugs. The game can be finished with some effort, but completely clearing the game for achievements is something for masochists. It’s got a load of things to do and explore, and it’s even got a sequel that’s coming any day week year at some point. Here’s the trailer.



  • Within the last couple weeks we had an MO to hold five bug planets. Between the bug-only players and the MO-only players, we were doing excellently. It was also one of the first MOs where supply lines were visible in-game, so players knew where to go, and how to cut off bugs from taking planets back with defense. Arrowhead thought we were doing too well, so the bugs randomly took back a planet that had all supply lines cut off, in order to put more pressure on the order. It’s not just a yo-yo, Arrowhead is also insistent that even if we do well, they’ll undermine the established rules to get the result they want.