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Cake day: March 19th, 2024

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  • The Dark Souls games had a system. Attacking enemies would wear down the durability over time.

    You even had to be cautious about swinging weapons around walls because you might hit the wall instead of the enemy.

    Some weapons had special attacks that might erode the durability significantly for a high damage payout.

    IRC I don’t think weapons could completely break, but if durability reached 0, it would do drastically less damage.