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Joined 1 year ago
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Cake day: June 23rd, 2023

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  • The verticality is absolutely the best part. My biggest gripe with Elden Rings world is that it’s an “open world” game in kind of the same way Ubi games are. Traversal is largely trivial, so you stop paying attention to the map after you’ve reached major areas.

    In my opinion, Dark Souls I is also an open world game, but instead of a 2D map all the zones are tangled up together in a confusing but interesting web.

    Shadow of the Erdtree brought some of that back by having zones stacked on top of each other to a much heavier degree than the base game, while also segmenting off geographically close regions.

    I wanted to be a level designer for a lot of years, so this is admittedly a bit of a soft spot for me, but I absolutely loved having the game world come at you as as a challenge, almost a character to be fought and bested, outside the legacy dungeons.







  • Not really playing a lot right now, but that’s normal.

    Played a ton in the months leading up to the expansion to get all the loot I wanted before it was too late, got all the triumphs, etc. Then the expansion dropped, played throughout the campaign on legend with my friends and promptly burned out. Just in time for the Elden Ring DLC.

    Its the same thing that happens to me every year. I’ll come back when were a few seasons in and all amusement park rides are running again.









  • Personally I enjoyed both the storyline and characters in BG3, but I also highly recommend Pathfinder: Wrath of the Righteous.

    The gameplay is tighter, owing to a more mechanically sound system (Pathfinder 1e versus D&D 5e), but also not as “free” as BG3. It’s a lot more difficult, but it scales better too.

    With that out of the way, both the story and the characters are absolutely excellent. The game is an adaptation of the official Pathfinder adventure path of the same name published by Paizo. For the uninitiated, Paizo started out as the team within Wizards of the Coast that wrote and designed adventure modules. Wizards fired them, so they set up their own shop to keep writing kickass d&d campaigns.

    Wrath of the Righeous is no exception. The scope is enormous, and you really get that classic journey from lowly adventurer to god-killing hero. The characters are excellent and many, both in the party and supporting cast. I loved BG3, but I must admit that I find the villains and plot more compelling in Wrath.