Admin of the Bestiverse

  • 3 Posts
  • 28 Comments
Joined 3 months ago
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Cake day: September 5th, 2024

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  • On the feature side, according to Mastodons recent 4.3 release post development is only 4 full time employees and a budget of under $500k annually. That is basically nothing in the realm of social media companies.

    Improving Mastodons features requires money and resources, but Mastodons users are unwilling to pay for instances and unwillingly to fund development. Hell, the .world folks host a bunch of instances for collectively hundreds of thousands of users and they take in about $1k a month in donations. I’m surprised that even covers hosting costs.

    So…it’s no wonder that it isn’t going to be as polished as other social media in ways that would reduce the attrition.




  • patrick@lemmy.bestiver.setoFediverse@lemmy.worldActivityPods 2.0 is out!
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    1 month ago

    Meh, just run several associated services and keep the same username on all of them. Nothing is interoperable, stop trying to force it. And a rogue app with bad user data handling practices is still going to leak your data, even if you store your copy of the data securely.

    My fediverse accounts are always “patrick@<service>.bestiver.se”. I currently am only running Mastodon/Lemmy and a few supporting services (e.g. a link manager - https://bestiver.se/@patrick), but I’m adding more as I get to them. Pixelfed, Peertube, Loops(?), Piefed…

    Adopting this ActivityPods thing looks like it will require each Fediverse project to make what I’d guess are fairly significant changes to their user data handling, and none of those projects are properly funded for this. In fact what this actually seems to be doing is asking every other Fedi app to build on top of their user data API.

    I applaud the attempt at building a new standard in the Fediverse, but I doubt it’s going to happen.







  • I’ve been slowly building a text based MMO game that I will probably continue working on this week: galactic-war

    It’s based on Inselkampf, a very slow-paced game that I played years ago and wanted to play again. Inselkampf just started a new World this weekend, which it does every ~6 months, so I will probably end up working on my virtual clone of it this week while I’m thinking about it.

    If you wanted to play too now would be a very good time to start. The userbase has continued dropping over the years it seems, with only a few dozen to a couple hundred players.

    I also want to get releases and announcement posts out for a couple of my Matrix bot projects this week, pokem and chaz, but that’s been on the backlog for a couple weeks already