

MECO, stage separation, M-vac ignition, and fairing separation confirmed.
Alt accounts that are also me:
MECO, stage separation, M-vac ignition, and fairing separation confirmed.
Liftoff!
Webcast is live. Callout for strongback retract, but Vandenberg is very foggy :)
I love how the Arsenal logo partially overlapped on the red stripe of the proposed Union Jack to yield ‘Arse’.
gal
“gall”, I think :)
There’s a small rook just to the left of the largest Swedish flag. Was that them?
Yeah, that was smooth as f*ck. Deplorable, but smooth as f*ck.
McGee was using Autopilot, but had dropped his phone and was inattentive at the time of the crash.
Seems like this could be a factor.
Starbase activities (2025-07-14):
McGregor:
Flight 10:
Upper stage shutdown and Tianzhou spacecraft separation.
Fairing separation.
Side booster separation, Korolev Cross, upper stage separation and ignition.
Liftoff!
If done, I think the canvas should start off smaller. I like how full the canvas got this year. If the canvas had expanded on Day 2 of this year’s event, I doubt that there would have been enough time or users to fill it up.
What have folks been up to this past week?
I’ve not done much learning or practice myself, but I did teach a one of my colleagues the process for solving a 3x3x2.
Haha, not on this trip.
Though a couple years ago when solving a cube on a train, I was approached by a young boy who had a 3x3 he couldn’t solve, and I ended up sitting with him for a while. He didn’t speak much English, but he knew colours and orthogonal directions, and he had enough interest for me to teach him how to solve the first layer.
I’ve never seen him again, and I sometimes wonder if he became a cuber.
Starbase activities (2025-07-13):
Bug: I seemed to be able to effectively store up 7 pixels, not 6.
How? The maximum the UI displays is 6/6, but after receiving the 6th pixel, there seems to be an invisible 30 second timer which runs in the background. When I place my next pixel, the timer counts down not from 30, but from whatever the invisible timer was at. If the timer had reached 0, I immediately received an additional pixel.
I’m not complaining about the extra pixel, but it would be nice for the UI to match :)
Feature request: Audio chime when my pixel reserve is full.
Edit: Yes Sugar, I am aware of the audio chime for single pixels :)
Stage 1 landing confirmed!
M-vac shutdown and nominal park orbit insertion confirmed.