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Joined 1 year ago
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Cake day: June 2nd, 2023

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  • yboutros@infosec.pubtoComic Strips@lemmy.worldA.I. Artist
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    1 day ago

    I sort of agree, but I think it depends on effort.

    Type one word in and try and sell the easiest generated image? Low value.

    But typing the right combo to create assets to create something larger than the model is capable of? That’s more valuable.

    Criticizing AI or artists that leverage AI is like criticizing an artist for using a printer instead of drawing by hand

    Or saying someone’s digital work is inferior because they used a tool to help make their image…

    On that note, when working on a large project, is an AI artist as pretentious as the artist in the comic because they got some help generating the project from an AI instead of another human? Or is someone’s work ethic less credible for Google searching instead of asking a person? Are works of art valuable because they’re entirely original and uninfluenced by anything else but the artist themself? Because with that metric no artists are valuable since nothing is entirely original anyways









  • I’ll look into LN more, I’m familiar with the centralization concerns (but still think they’re able to be mitigate until more upgrades), but am not familiar with the costs you’re bringing up. Fee estimators notoriously round up, I’ve never spent more than a dollar but that’s anecdotal

    BCH is still an attempt at centralization from bitmain, a company which literally installed kill switches in their miners without telling anyone, and ran botting attacks in /r/Bitcoin and /r/BTC during that fiasco - the hard fork they created is absolutely more centralized than Bitcoin

    There will be a time to do something as risky as hard fork for a block size upgrade, but to do it for the sake of just one upgrade that serious doesn’t make sense to me. If a hard fork must happen there might as well include other bips that necessitate a hard fork like drivechain.

    Soft fork upgrades which enable more efficient algorithms like schnorr / SegWit in the meantime have scaled tps without having to waste block space. Bch is cheap because there’s no demand or usage.






  • you’re welcome, if you’re like me and also trying to make a C++ project without Visual Studio, this got me to build the blank C++ project without visual studio. For some reason, I had to run it twice to get everything compiled/built/cooked and for unreal editor to open the project.

    Inside this folder: Engine/Build/BatchFiles/

    steam-run ./RunUAT.sh BuildCookRun -project=/home/absolute_folder_path_location/Documents/Unreal\ Projects/VRTest/VRTest.uproject -noP4 -platform=Linux -build -cook -compile
    

    I’m sure there’s a lot of options in RunUAT I’m forgetting that VisualStudio is a wrapper for, but this and BuildProjectFiles.sh or whatever it’s called seems to be the heavy lifters that visual studio leverages