What’s interesting to me is of course how cheaply Bioshock got made compared to today’s blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.

Too many managers to pay and as a result too high personel costs, I would assume. :<

  • ByteOnBikes@slrpnk.net
    link
    fedilink
    English
    arrow-up
    18
    ·
    2 months ago

    “We can’t make those games because they don’t sell”

    “We” as in Irrational Games? Or “We” as a industry?

    Small 20 ppl studios are cranking out some really cool games that don’t need AAA budgets. They will be the ones making the next BioShock.

    • Donkter@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 months ago

      And AAA budgets could crank out fantastic games if they put all their money into think-tanks full of designers instead of thinking graphics hit as hard as they did 10 years ago.

    • Etterra@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 months ago

      Yeah it’s amazing what you can accomplish when you’re not blowing millions of dollars on the salaries & golden parachutes of completely worthless executives.