• leo85811nardo@lemmy.world
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    1 month ago

    The only homing projectiles are from focus mode. With focus mode, you literally opt in to mess up with your bow, and it wouldn’t make sense to focus head and shoot forearm, for example.

    • CH3DD4R_G0B-L1N@sh.itjust.worksOPM
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      1 month ago

      I guess you missed the tracer shot bit then? And I legitimately cannot understand what your second sentence means.

      • leo85811nardo@lemmy.world
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        1 month ago

        Tracer shot makes arrows temporarily home in until tracer explodes. Arrows after that still shoot where you crosshair points. My point is you don’t activate all the homing mechanics you don’t like until you activate focus mode, and it only stays temporarily. You can totally just not use it, or use it less often

        • CH3DD4R_G0B-L1N@sh.itjust.worksOPM
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          1 month ago

          same was said about clutch claw tenderizing and we see how that ended up. Both the bowguns just got focused reticles, so why would I expect magic archer mechanics for bow? Oh well.

          I guess this will just make it accessible to a wider audience, but me and the mainline bow guy just don’t jive. Looks like plenty of other weapons to try out at least.

          • leo85811nardo@lemmy.world
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            1 month ago

            If you see the problem in that scope, it’s the same as CC, wirebug/silkbind moves, or even hunting art and so on. To me, it looks like the “magic archer move” is just flashy and doesn’t have practical use after all, and the tracer shot is not bad considering it still shoots the monster, and it does the aiming for you so why not. I guess your best bet is hope there is skill switch mechanic that doesn’t mess up your bow much