The Nintendo 64 release of Banjo-Kazooie has been fully decompiled, which opens up significant opportunities for fan projects and potentially native PC ports.

    • Prunebutt@slrpnk.net
      link
      fedilink
      English
      arrow-up
      16
      ·
      edit-2
      3 months ago

      They can’t do shit about decompilations, since no copyright is violated. Also: I think M$ is the rightsholder now.

      • Lost_My_Mind@lemmy.world
        link
        fedilink
        English
        arrow-up
        8
        arrow-down
        1
        ·
        3 months ago

        Are the characters themselves still not copyrighted?

        And yes, you’re right. It’s been 20+ years, and my brain STILL refuses to believe that Nintendo DIDN’T buy Rare during the gamecube era. It still makes no sense to me. And it’s like my brain refuses to accept it.

        • Prunebutt@slrpnk.net
          link
          fedilink
          English
          arrow-up
          11
          ·
          3 months ago

          You’ll have to supply your own rom. Then it’s not copyright infringement, since you can do whatever you want with the copy you’ve purchased.

    • Bobby Turkalino@lemmy.yachts
      link
      fedilink
      English
      arrow-up
      5
      ·
      3 months ago

      The lawsuit dance has already been done. Can’t sue over decompiled code, but they can sue over assets, so anyone who wants to actually play something made with a decompilation has to supply a “legal” ROM that’s rightfully “theirs” for the assets to be sourced from