Need to let loose a primal scream without collecting footnotes first? Have a sneer percolating in your system but not enough time/energy to make a whole post about it? Go forth and be mid: Welcome to the Stubsack, your first port of call for learning fresh Awful youā€™ll near-instantly regret.

Any awful.systems sub may be subsneered in this subthread, techtakes or no.

If your sneer seems higher quality than you thought, feel free to cutā€™nā€™paste it into its own post ā€” thereā€™s no quota for posting and the bar really isnā€™t that high.

The post Xitter web has spawned soo many ā€œesotericā€ right wing freaks, but thereā€™s no appropriate sneer-space for them. Iā€™m talking redscare-ish, reality challenged ā€œculture criticsā€ who write about everything but understand nothing. Iā€™m talking about reply-guys who make the same 6 tweets about the same 3 subjects. Theyā€™re inescapable at this point, yet I donā€™t see them mocked (as much as they should be)

Like, there was one dude a while back who insisted that women couldnā€™t be surgeons because they didnā€™t believe in the moon or in stars? I think each and every one of these guys is uniquely fucked up and if I canā€™t escape them, I would love to sneer at them.

Last weekā€™s thread

(Semi-obligatory thanks to @dgerard for starting this)

  • Soyweiser@awful.systems
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    2 months ago

    Small FYI, not a sneer or anything, you can stop reading if you donā€™t know what the godotengine is. But if you do and hear of the fork, you can just ignore the fork. (the people involved also seem to be rather iffy, one guy who went crazy after somebody mentioned they would like gay relationships in his game, and some maga conspiracy theory style coder. That is going by the 3 normal people the account follows (out of 5) who I assume are behind it).

      • Soyweiser@awful.systems
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        2 months ago

        I have no idea what set the drama off btw, I have not really looked into it (could it be that this mod you are talking about was the unofficial mod the godot communication was talking about? Or is that a different mod? And did the redot (wait, re.? please tell me it isnā€™t a reference to the reeeee thing) people really pick the side of the n-word mod?)

        I did see that the guy who started redot basically only forked it and then went ā€˜any devs wanna take over this fork?ā€™ Very I started the wiki, without even starting a wiki.

          • Soyweiser@awful.systems
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            2 months ago

            The bikeshed should be RED!

            Lol Edit (emp mine): ā€œWe need to remove the Godot branding from everything to differentiate this from Godot. For starters we can change the default IDE theme. I think a dark theme with red accents would make sense. Godot is associated with cooler colors, so warmer colors seem good.ā€

            Of course black with red. The engine for edgy 17 year olds. (I wanted to make a joke about Razer gaming peripherals here, but looks like they switched mostly to rainbows and greens, damn wokes!)

            • o7___o7@awful.systems
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              2 months ago

              Apologies for crappy nitpicking on my part, but 4chan millennials really gotta learn to let go of impact font.

            • hrrrngh@awful.systems
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              2 months ago

              I think a dark theme with red accents would make sense.

              Oh HELL no thatā€™s the same editor theme Iā€™m using. How do I cast a spell to banish these people

              It was some Adobe-style theme I downloaded a long time ago but I guess Iā€™m using the anti-woke theme now

          • self@awful.systems
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            2 months ago

            I want to pull quotes from that thread but itā€™s so satisfying in context to see the most toxic parts of a gaming community turn on each other

            and dear god are those some ugly fucking logos. my favorite is the one thatā€™s just Redot Engine with a ridiculously overbearing letter R (not gonna repost them here for obvious trademark reasons ā€” Iā€™ve got the feeling these fellas might not have that part figured out)

        • David Gerard@awful.systemsM
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          2 months ago

          apparently godot posted something about supporting LGBT in games? canā€™t find the original. then Grummz posted ragebait about it and the chuds flooded their github and discord with fuckwittery

          this is from like 5 min following links after reading your post

          • Soyweiser@awful.systems
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            2 months ago

            Looked at Grummz twitter, and looks like Notch is also getting involved. With friends like that.

            Amazing how this new crop of outrage merchants who touched some game code in the past make Derek Smart look measured and well balanced.

          • self@awful.systems
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            2 months ago

            wait, the ā€œpre-builtā€ engine these little shits are trying to bully a developer for using is fucking Unreal Engine 5?

            all wokes want is to use a notoriously advanced and difficult game engine owned by a right-wing asshole and thatā€™s how theyā€™re gonna destroy gaming. with the engine that gigantic studios use because writing an engine from scratch is a fucking money pit that never ends and you have to have a good fucking reason to do it

            also Iā€™ve been trying to force my hands to not start a Bevy project ever since Tiny Glade (a beautiful, cozy 3D sandbox builder running on the Bevy engine) launched and Bevy is manual as hell (but fun to work with), so this is a good reminder that Godot is cool and I should finally learn it too

            • Soyweiser@awful.systems
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              2 months ago

              A common pattern of the angry anti-ā€˜wokeā€™ gamers is that they donā€™t know how games are made on any level, and they are kept, I think intentionally, in the dark by the people who are stirring the anti-ā€˜wokeā€™ craziness who should know better. And it is about every level, npc ai, engines, financial, external organization structures, community management, how prerelease footage is work in progress, etc etc. It is almost impressive how blind people are towards how their hobby creation works.

            • self@awful.systems
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              2 months ago

              also, holy fuck the reply guys are a plague on that post. is bluesky normally like that, or is it the blast radius from the gamers deciding they have a problem?

              • David Gerard@awful.systemsM
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                2 months ago

                dunno if i have an unusual amount of blocked posters, but the ones i can see are fine? bsky is largely le home of le wokisme

                • self@awful.systems
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                  2 months ago

                  thatā€™s probably it ā€” logged out mastodon is probably just as bad. also the most aggressive reply guyā€™s take is ā€œaccounts for public projects should never block anyone and they should be required to debate the people yelling at themā€ which is, holy fuck, the most blockable thing Iā€™ve ever seen

            • flavia@lemmy.blahaj.zone
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              2 months ago

              Godot is really fun to use and to develop in. They basically gamified documentation writing: they show you tooltips for your custom elements just like the classes provided by the engine with their excellent documentation. The engine has hot code reloading too. I have a puzzle game project that Iā€™m working on now.

              • self@awful.systems
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                2 months ago

                that sounds awesome! godot in general seems to be a very practical game engine, and at this point I definitely want to do my next little experimental game project in Godot (with Rust, if the tooling for that is at all ready for production) so I have experience with at least one normal object-oriented game engine that isnā€™t an old unreal engine or idtech under my belt

                like I mentioned, I really like how Bevy works, but in its current state it isnā€™t really ready for rapid development. a bare Bevy project is literally just the ECS and system scheduler but with no runloop. the defaults get you a lot of basics like a runloop, good renderer, input handling, audio, and such, but from there you still have to decide how everything works in terms of game logic ā€” even with third-party plugins for stuff like physics for example, you still have to write logic for what a collision means to each entity involved. I also donā€™t think bevy has a unified editor or live code reloading at all yet? so for each game you have to write an editor (which the engine helps with a little bit) and potentially a live reload implementation (which sounds like hell)

            • s3p5r@lemm.ee
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              2 months ago

              owned by a right-wing asshole

              Wait, what? Can I get some info or even just the right search terms to force Google to give me useful info? I know heā€™s done the eye-roll-worthy ā€œno politics in my artformā€ bullshit but if thereā€™s more Iā€™ve missed, Iā€™m keen to know.

              • self@awful.systems
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                2 months ago

                most of itā€™s on Twitter and therefore inaccessible to me, but Sweeney has a habit of falling all over himself to defend musk in nonsensical ways, and musk continuously returns the favor. the two of them boosting each other politically is something that keeps happening ā€” a search for tim sweeney musk or similar should surface more recent examples without flooding you with ā€œno politics in artā€ results (though thatā€™s a dogwhistle too, soā€¦)

                Sweeney has a wider track record of saying slimy fash shit on Twitter ā€” itā€™s why heā€™s a meme on mastodon ā€” but like I said, none of thatā€™s accessible to me anymore. it fucking sucks that both of the programmers I idolized as a naive kid turned out to be huge fucking assholes though

                • gerikson@awful.systems
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                  2 months ago

                  Carmack has always struck me as the kind of cishet white GenX dude that gets more and more pissed that everythingā€™s ā€œpoliticalā€, I just wanna code, man, why is everyone mad at me that he more or less inevitably falls into fascism. Sure games can be coded as ā€œcounterculturalā€ but the genres that Doom and Quake represent are quasi-fascist already.

                  • s3p5r@lemm.ee
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                    2 months ago

                    That has also always been my gut feel about Carmack, but it still sucks to see the evidence. I wish that gut feeling would stop being so dammed accurate, but it gets a lot of practise.

                    Doom was definitely christofascist fantasy porn. At least Quake you were defending invasion from the most literal manifestation of eugenicist Space-Nazis possible. Yes I am choosing to disregard the inherent US military fetishism because I donā€™t want to ruin my formative media which I deep down always knew was problematic.

                    sigh

                    Can I at least keep the soundtracks as pleasant and untarnished memories?

                • s3p5r@lemm.ee
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                  2 months ago

                  Ugh. Thanks, yeah thatā€™s good enough for me without even opening xcancel. My search for ā€œTim Sweeney conservativeā€ only dredged up his land conservation purchases and the ā€œstop being so divisiveā€ / ā€œno politics in artā€ dogwhistles which had previously made me suspicious, but I had mostly forgotten about. I quit Twitter many years ago so I missed that whole knobslobbering saga and didnā€™t think to include Musk after skimming todayā€™s shitty Google ā€œsearchā€ results.

                  Ah fuck, and Carmack too? Goddamn it. Twist the knife a little harder.

                  Fucking tech bros, always ruining tech.

          • Soyweiser@awful.systems
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            2 months ago

            Holy shit that is amazing. The thinnest skins. All of this over the promise by God not to flood the world again.

      • Soyweiser@awful.systems
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        2 months ago

        Of course it could get worse.

        Lol at them just removing the godot donation links/list of donors and just replacing it with their own. What a grift.

    • David Gerard@awful.systemsM
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      2 months ago

      from the godot discord:

      godotclayjohn ā€¢ 20h ago ā€¢

      fund.godotengine.org!

      Obviously I canā€™t share access to the backend, but the numbers on the side are kept up to date. Last week we went down by about ā‚¬5,000 when a corporate sponsorship expired.

      Since Friday morning we lost ā‚¬170/month in sponsorships but gained ā‚¬1,610/month in new sponsorships. In terms of numbers of people: 10 people have cancelled their donations so far and 74 new people have signed up.

      go woke, go 1400 EUR ahead and lose a pile of shitheads you never wanted

      • self@awful.systems
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        2 months ago

        the chuds have done their usual thing of throwing themselves on the ground and acting extremely injured by being blocked for violating the CoC of an open source project (via Liam at GamingOnLinux):

        whatā€™s fucked is this is the exact same playbook as NixOS and Python, though this time Godot doesnā€™t seem to be taking any shit and that seems to be preventing those tactics from working. weird how easy it is to weather shit like this when you have a fucking spine and arenā€™t trying to retain fascist assholes

        image description

        Twitter posts by RĆ©mi Verschelde (@Akien): I see misunderstanding around Godot blocking some users on its GitHub organization.

        • Weā€™ve blocked 5 accounts so far
        • All opening issues with slurs, harassing contributors (breaching Godotā€™s CoC and GHā€™s ToS)
        • Blocking users does NOT prevent download of the engine or source

        ā€”

        Blocking users doesnā€™t even prevent them from reading issues and PRs, just interacting with them. You can read and download anything from a GitHub repository as an anonymous (not logged in) user. *git clone https://github.com/godotengine/godotā€¦ works for anyone with an Internet connection.

        ā€”

        Just adding as some asked - if you want to quote this to people who still believe weā€™re mass blocking people on GitHub and cutting them off their tech stack, feel free to grab a screenshot. I locked my account while the heat dies down, so you canā€™t easily link those tweets.

      • self@awful.systems
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        2 months ago

        ahahaha thatā€™s amazing

        it also pushed me to start learning Godot since its community seems awesome, and thatā€™s definitely showing through on the docs so far ā€” they go into so much depth on why Godotā€™s designed like it is, and what specifically itā€™s good for

        Iā€™ve only just started, but itā€™s reminding me very positively of what Unreal Engine was for a brief period of time: a runtime for a powerful domain-specific scripting language that could be extended by native code when needed, targeting indie devs

        unfortunately Tim Sweeney kind of sucks at designing languages (though he used to do it a lot) so UnrealScript was a real fucking mess, and UE never really captured the indie market (cause you had to pay a fuckload for the privilege of writing native code) so UnrealScript got excised and the engine became ā€œfreeā€ (as in free timeshare) and entirely refocused on developers pumping out AAA garbage and other whales (and, more charitably, anyone who needs an engine that can do state of the art graphics)

        Godot, so far, to me feels kind of like an Unreal Engine that didnā€™t fuck up with the indie market and also isnā€™t closed source greedware

        also apparently thereā€™s a new Unreal scripting language? itā€™s got the Haskell guy behind it and itā€™s functional which is cool, but itā€™s also already bathed in horseshit:

        Verse is the new scripting language for Unreal Engine, first implemented in Fortnite.[11] Simon Peyton Jones, known for his contributions to the Haskell programming language, joined Epic Games in December 2021 as Engineering Fellow to work on Verse with his long-time colleague Lennart Augustsson and others.[12] Conceived by Sweeney,[13] it was officially presented at Haskell eXchange in December 2022 as an open source functional-logic language for the metaverse.[14] A research paper, titled The Verse Calculus: a Core Calculus for Functional Logic Programming, was also published.[15]

        The language was eventually launched in March 2023 as part of the release of the Unreal Editor for Fortnite (UEFN) at the Game Developers Conference, with plans to be available to all Unreal Engine users by 2025.[11]

        so I guess Fortnite modders can weigh in on how good Haskell for Gaming is

        e: also, imagine if any of these pro gamers knew Godot is the Cassette Beasts and Cruelty Squad engine