• brygphilomena@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 个月前

    Data vs compute

    It’s easy to send all the data in an x mile radius of the players position. Or to identify the players position, speed, camera angle, etc. render it all, compress it, and then send the computer, rendered, video fees.

    • Donjuanme@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 个月前

      But obviously they’re taking the more bandwidth intense route, that must cost them more money…