• Random_Character_A@lemmy.world
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    2 months ago

    So far just Juno: New Origins

    I’ve been mostly playing:

    • Noita
    • Deep Rock Galactic
    • Oxygen Not Included

    Will pick up Juno when I get a chance to play when I’m not dead tired.

    • SunRed@discuss.tchncs.de
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      2 months ago

      Deep Rock Galactic

      Since a few people already mentioned it in this thread, are you playing it on Deck? It’s one of the main games I play with a few buddies regularly but I always found it to be a bit cumbersome on a handheld but maybe that’s because I generally dislike fps with a controller (even if using gyro).

      • Random_Character_A@lemmy.world
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        2 months ago

        Agreed. I experimented heavily with different control options and had special configs for all classes and even for some weapon sets. Some things were really good, others remained combersome. Also used the steam controller.

        In toughest lvl 5 moments, no tweaking was enough. It was “OK” if you were on the road and with shitload of practice it might have been great.

        In the end, I’ve done most of my playing with Dock + keyb + trackball + external display.

      • supersquirrel@sopuli.xyz
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        10 days ago

        Make sure to bind jump, grapple and other important movement buttons to rear buttons so you dont have to take your thumbs off the joysticks to use them (think bumper jumper control scheme from halo).

        I am perfectly comfortable playing multiplayer competitive shooters with joysticks and gyro, fine aim control is a breeze with gyro for me and really the disadvantage playing on the deck is a framerate and screen size issue, otherwise i can be competitive even in a game like Xonotic (possibly the most fast paced, aim heavy shooter period) with joysticks+gyro.

        I play battlebit, operation harsh doorstop, xonotic, halo infinite (with autoaim off), polygon, dayz deathmatch servers, easy red 2… etc and my aim is fine. Hipfire is a blast with gyro, actually just aiming in general is a blast with gyro and joysticks. Also in shooters with vehicles, using a controller to fly helicopters, planes and even just drive trucks and tanks absolutely CRUSHES mouse and keyboard, it isnt even close how I can fly circles around a mouse and keyboard player in a fighter plane in Easy Red 2. They just can’t manuever in the slight barrel rolls and smooth rotations that you can pull off in your sleep with a gamepad. Also if the vehicle has a non-binary throttle and brake gamepads just have a systematic advantage that mouse and keyboard can never truly compete with in that area. Of course most shooters are designed for mouse and keyboard so they don’t shrugs.

        I grew up playing halo 1-3 and cod4 type games on xbox, so I am very comfortable with playing shooters with a gamepad, and gyro is a dream come true because it eliminates the extremely frustrating issue of fine aim control with joysticks. So for me, I have already put in years and years getting familiar with playing fast paced shooters with controllers/gamepads, similarly I bet you have put in years and years getting familiar with mouse and keyboard!

        I say all of this not to say you are wrong, maybe joysticks+gyro isn’t your thing and that is fine, but it is a comfort and preference barrier limiting you here, not an inherent limitation to joysticks+gyro.