Cross-posted from “Itch.io games site taken down” by @moosetwin@lemmy.dbzer0.com in !technology@lemmy.world
Bluesky Post (this was also posted on twitter)
I was hoping to find a statement from the aggressor, but it seems to be too early.
Cross-posted from “Itch.io games site taken down” by @moosetwin@lemmy.dbzer0.com in !technology@lemmy.world
Bluesky Post (this was also posted on twitter)
I was hoping to find a statement from the aggressor, but it seems to be too early.
It wasn’t a great domain to own anyway:
https://web.archive.org/web/20220128141550/https://gigaom.com/2014/06/30/the-dark-side-of-io-how-the-u-k-is-making-web-domain-profits-from-a-shady-cold-war-land-deal/
It also might disappear in the next few years, with the British Indian Ocean Territory ceasing to exist.
I suspect there will be enough uproar to keep it around as there are loads of orgs with io domains and they won’t want to move.
.su is still around
Which is exactly the reason IANA quoted for never making an exception again.
Sure, but .yu, .tp, .zr, and .an were deleted. We’ll just have to see.
But that’s for the future reincarnation 🤫
Yeah, and they’ll be the world’s leading exporter of flying pigs.
Lying pigs, maybe
to top it off, the problem was a “serverHold” which as I understand can only be initiated by the top-level domain registrar, so the only way to make sure it doesn’t happen again is not to use a .io domain
I think you mean registry; they’re the sole entity responsible for managing the domain. Registrars are just the ones selling them. Technically speaking server status codes are supposed to be set by the registry, but I imagine they have some system in place to let registrars set certain status codes automatically.