PokeClicker is a very active game. I prefer idling. I unabashedly use scripts to change it to be more idle and I’m having a good time.

  • cardboardempress@incremental.socialM
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    5 months ago

    I would have no clicking for resources. It drives me bonkers! That said I’m also doing extensive testing for a game in which click_for_resource is the mechanic so perhaps I’m only averse to it when it’s the standard click for enough money to buy the first producers sort of game.

    Also, I can’t reply to your comment from some days ago about where reports go. I only realised that I have notifications and where they are, so I’ll start checking them :-/

    We also have chat, you’re welcome to join us there for discussions that sometimes involve incrementals and ping myself or TPP if something needs immediate attention.

    Sorry to crash your question with this reply!

    • Elevator7009@kbin.runOP
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      5 months ago

      Hmm, this feels like the inverse of my own opinion. I don’t like clicking that much but am totally fine with the standard “click a bit for your first producers” mechanic. Curious why you dislike it.

      That’s okay about the old comment, I can still see it so here it is:

      Pure curiosity—if I hit Report, do you receive the report or does my instance admin receive the report? I reported the post before I saw your comment.

      We also have chat

      Huh? I’m posting from Mbin, and it looks like incremental_social is an Mbin instance too. Do you mean your Matrix space?

      And no problem replying, I appreciate it! Kind of jealous that your weekly posts get engagement. I’m basically the only person propping up @otomegames@kbin.social and people didn’t reply, and I’ve fallen off on posting the weekly threads since. But I suppose incremental games are less niche than otome games, so it makes sense.

      • cardboardempress@incremental.socialM
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        5 months ago

        Kopi knows more about the techs than I do, I’m just here to be a pretty face :)

        At the beginning it was just the three of us essentially talking to each other. It’s growing very slowly, but that’s good because exponential growth can be the death of communities.

      • kopi-pasted@incremental.social
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        5 months ago

        She probably does mean the Matrix space. incremental.social has a slightly different interface compared to other Mbin instances, with the Matrix space being linked to as “Chat” in the navbar, there being a “Code” button which links to the site’s Forgejo instance, and the link to the list of magazines being listed under an icon on the right side of the navbar not present in other Mbin instances.

        As for the engagement part, it may have something to do with the fact that the people organizing this place have/had ties to the incremental games community back on Reddit. I know I wouldn’t have joined if that weren’t the case.

          • kopi-pasted@incremental.social
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            5 months ago

            Well, there was a post by thepaperpilot about the instance made on !fediverse@lemmy.ml half a year ago. Not much has changed about the instance that would be relevant to people from other instances since then, so I’m hesitant to make another promotion post for the instance. On the other hand, the community you mentioned is not the one thepaperpilot posted to around half a year ago (and one where promoting communities you belong to is more appropriate)…

            I’ll think about it some more.

            • Elevator7009@kbin.runOP
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              5 months ago

              The Fediverse community is definitely about the Fediverse in general. I think it won’t come off spammy at all, I never even saw that post because I am not following !fediverse@lemmy.ml. I’d definitely think about it!