I actually prefer when stuff like medicine and ammo has weight because it forces you to make more decisions. I know that’s a controversial take, but there it is!
I can go with that. With one exception, bullet sponge enemies. If I headshot a guy without a helmet, he needs to die. I don’t care what the level difference is. If bullets just do a set amount of damage, and it starts taking a full magazine from a rifle in the head to kill someone, then I better be getting PLENTY of ammo and it better not weigh a damned thing.
I don’t like bullet sponges either, so amen to that. I like it when things are lethal in general, so it’s quick to kill things if you do it well, but they can also kill you very quickly if you aren’t careful. If you can’t tell already I like games like the S.T.A.L.K.E.R series. 😄
I actually prefer when stuff like medicine and ammo has weight because it forces you to make more decisions. I know that’s a controversial take, but there it is!
I can go with that. With one exception, bullet sponge enemies. If I headshot a guy without a helmet, he needs to die. I don’t care what the level difference is. If bullets just do a set amount of damage, and it starts taking a full magazine from a rifle in the head to kill someone, then I better be getting PLENTY of ammo and it better not weigh a damned thing.
I don’t like bullet sponges either, so amen to that. I like it when things are lethal in general, so it’s quick to kill things if you do it well, but they can also kill you very quickly if you aren’t careful. If you can’t tell already I like games like the S.T.A.L.K.E.R series. 😄