I want to read philosophy which books should I read first

  • redtea@lemmygrad.ml
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    4 days ago

    Philosophy covers a lot of ground. It’s been built up over millennia. It’ll be useful to get an overview first. This will help you piece things together and understand what goes where and why.

    To get an overview, you could read a general introduction or you could read excerpts from the big names in a few of the big trends. Or maybe articles on main themes and trends – SEP is good for that and another comrade had provided a link, although it might be hard to know where to start.

    Alternatively, if you prefer videos, I could suggest some lectures.

    Later, you can dive deeper into whichever philosophy/ers you enjoy most.

    What do you know about philosophy so far? If you think ‘nothing’, what do you expect to find by learning more? If you can answer that, no matter how vague (to start with), I or others may be able to give you some more direction.

      • Karma_404 [he/him]@hexbear.net
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        4 days ago

        If you want to add some depth to your game with philosophy, the very end of Elementary principles of philosophy contains a section on ‘dialectical method of analysis’ of literary works. Try to reverse-engineer the process to structure your game/story for a proper development of the story.

          • bestmiaou@lemmygrad.ml
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            4 days ago

            the process, in brief, goes something like this:

            1. you write something (if this is the first time through this sequence for this work, it will definitely be bad. that’s ok and expected)
            2. analyze that, which will reveal some significant flaws
            3. figure out some ways that may help with those flaws
            4. go back to step one with your improved understanding

            this can be very frustrating to begin with, but after a few tries you will start to see some improvement, and maybe even something you actually like.